GDT#024 Game design for social networks is unlearning ‘game design’: fidelity and feel of game mechanics, or balance, matter less.
GDT#024 Game design for social networks is unlearning ‘game design’: fidelity and feel of game mechanics, or balance, matter less.
GDT#023 Game designers create skill-based justifications for resolutions of events; writers create story-based justifications.
GDT#022 Game design thinking extrapolated: Game design ≤ interaction design < experience design < service design.